// week 05 · day 04 · thursday · two weeks resolve in four minutes

One shot.

The film gets made. The crew calls the takes and the guide watches. Filming this week rather than next is deliberate - it means Week 6 is spent reviewing and refining what the studio made instead of scrambling to make it, and there's a whole week of slack if they decide they want another go.

THE SHOOT Crew runs it School-Wide TH #5 Every take kept ↓ Jump to Quest
01

The day's purpose

By 2:40 today the film exists - every take kept, nothing chosen yet. Choosing happens tomorrow with fresh eyes.

// success criteria · 01

The crew ran it

Floor manager called positions, camera called ready. If the guide started a single take, the handover didn't happen.

// success criteria · 02

Nobody stopped mid-take

Missed moments get covered and carried. Stopping to apologize on camera is the habit to break in rehearsal, not on the day.

// success criteria · 03

At least three usable takes

So Friday's choice is a real choice. One take is a hostage situation, not a decision.

02

Supplies & setup

Checked twice before 8:00

  • Camera charged, plus a fully charged backup device
  • Storage space confirmed - the commonest way a shoot day dies
  • Sound tested along the entire route, not just at the start
  • Route walked and cleared: no locked doors, nothing to trip on, other studios warned about the noise and the corridor
  • Three specific fixes pulled from last night's footage, written down

Also needed

  • Props and banner in position from Week 4
  • Screen and speakers for immediate playback between takes
  • Water - four full takes is genuinely tiring
  • A way to get the files off the camera today, not tomorrow morning
  • Someone assigned to filming whose only job is that
03

Minute by minute

8:00 – 8:25 · 25 minarrival

Arrival & Free Time

Standard rhythm. Thinking Puzzle up by the cubbies.

8:25 – 8:30 · 5 mintransition

Settle

Standard rhythm.

8:30 – 8:50 · 20 minnon-negotiable launch

Morning Launch - one shot, this afternoon

Talking points, not a script. Hit these in your own words - the studio can tell the difference, and the ones that land are the ones you actually mean.

The opener (3 min):

"Nine school days ago I told you it would be nine school days before you saw a single frame. Count them. This is day nine. You see it at half past two this afternoon."

The three fixes (5 min):

From last night's footage, name them specifically and then stop. Three, no more - a studio given nine fixes on shoot morning remembers none of them.

The nerves, named rather than talked past (7 min):

"Some of you are nervous. Here's what's actually true: you've run this three times. Your body knows it. Nerves aren't a sign you're not ready - they're a sign it matters to you."

Then the practical part, which helps more than encouragement:

  • "We get more than one take. If it falls apart, we go again."
  • "If you miss your moment, keep going. Do not stop and do not apologize on camera - we'll catch it next take."
  • "If someone near you misses theirs, cover for them. Nobody gets left standing alone in the frame."

The handover (5 min):

Walk the running order once. Then hand the day to the crew - camera, sound, floor manager, continuity - and be explicit that from Quest onward they call it, not you. The floor manager calls positions; the camera operator decides when they're ready; the guide watches.

// guide note

Filming in Week 5 rather than Week 6 is deliberate. It means the studio spends the final week reviewing and refining what it made rather than making it, and it leaves a whole week of slack if the take isn't good enough. If the studio decides on Friday that it wants another go, Week 6 has room - but decide that with them rather than for them.

8:50 – 9:00 · 10 mindaily rhythm

Habit & Character Goals

Standard rhythm.

9:00 – 9:40 · 40 minmath time

Math Time

Standard rhythm. Week 5 note: math sits inside schedule ownership now, so the block may move - what doesn't move is that it happens and the PWG opens first.

9:40 – 9:50 · 10 minexit ticket

Rocket Math

Standard rhythm.

9:50 – 10:20 · 30 minsnack

Snack

Standard rhythm.

10:20 – 11:20 · 60 minela block

ELA Block - D.E.A.R. + Share Chair prep

  • 10:20–10:50 · D.E.A.R. (30 min): Silent reading - deliberately calm before a loud afternoon.
  • 10:50–11:20: Share Chair prep for tomorrow. Tuesday's prompt - a thing I'm better at now than in August, and how I know - is the one to encourage.
11:20 – 11:25 · 5 minmandatory · week 5

Plan Check - who's off their plan?

Five minutes, standing, planning sheets physically in hand. One question, asked exactly this way: "Who is currently off their plan?" Hands up - yours first if it's true. Each hand says what they did instead and what they're changing this afternoon, then writes it on the sheet.

It is a navigation check, not a confession. "Being off your plan isn't the problem. Not noticing is the problem.say this exactly" Shoot day - the plans that matter most today are the ones about being ready at 1:50.

Full version - why it exists, and what to watch for → · costs 5 min off the 11:20 block

11:25 – 12:00 · 35 minschool-wide

School-Wide Town Hall #5

All studios together. By Week 5 a D2 learner should be taking any studio-update slot without the guide arranging it.

Confirm the school-wide agenda with the other guides. If the corridor is being used for filming this afternoon, this is where to tell everyone.
12:00 – 1:00 · 60 minlunch

Lunch

Standard rhythm.

1:00 – 1:50 · 50 minwarm up

Warm-up + final positions

Whole-studio warm-up - physical, loud, silly. Shake the nerves out through the body rather than talking about them.

Then one full walk of the route with music at half volume, everyone in position, no camera. One pass only - more than that and they peak before the take.

Crew final checks: battery, storage space, sound levels along the whole route, and the thing most often forgotten - somebody's job is to make sure no door on the route is locked.

1:50 – 2:40 · 50 minquest · btt

Quest - THE SHOOT

// purpose

Two weeks of sustained work with no visible payoff resolves in about four minutes. The film matters, but what's actually being tested is whether a studio can hold its nerve together on something that only works if everyone does their part - the same test as the cardboard boat, stretched over ten times as long.

How it runs:

  1. The crew calls it. Floor manager checks positions, camera confirms ready, then the countdown. The guide does not start the take.
  2. Take one, all the way through whatever happens, unless something is unsafe.
  3. Watch it back once together, quickly. One question: "What do we fix for take two?" Two or three answers, no more.
  4. Takes two, three and four as time allows. Most studios peak on take two or three and decline after - the crew should be watching for that and calling it.
  5. Keep every take. Nothing gets chosen today; that's tomorrow's job with fresh eyes.

The moment worth watching for: somewhere in take two or three the studio stops performing at the camera and starts doing it for each other. It's visible on film and it's the difference between a nice video and one families cry at. If it hasn't happened by take three, one line usually does it: "Stop showing it to me. Do it for the person next to you."

Close (5 min): watch the best take once, all together, at full volume, lights off. Then stop - no analysis. Tomorrow they choose.

Note the time: if the ten minutes have been handed back, this block runs 1:50–2:50.

2:40 – 3:00 · 20 min20 min during btt

Studio Maintenance

Standard rhythm. Kit charged and stowed properly - a reshoot next week is still on the table and the gear has to be ready for it.

If the ten minutes have been handed back (see W5D1) - this block is 2:50–3:00 and Quest ran to 2:50.

3:00 – 3:10 · 10 mindaily ritual

Character Callouts

Callouts for the crew especially. The learners behind the camera made today possible and are the least likely to be named without prompting.

3:10 – 3:15 · 5 minclosing

Reflection

One question: "What surprised you about doing it for real?"

3:15 – 3:30 · 15 minpickup

Pickup

Send-off by name.

04

Go deeper · stretch · empower

For learners ready to lead

  • Handing the calling of takes to a learner is the biggest act of trust available today. Do it properly - step back far enough that the studio looks at them and not at you.
  • Crew roles are the leadership roles today. Name them as such at launch so nobody reads being off-camera as being left out.
  • Ask a learner to run the "what do we fix" conversation between takes. Fast, decisive facilitation under time pressure.

For learners who need more scaffolding

  • "If you miss it, keep going" needs saying more than once, and needs rehearsing at least once with a deliberate mistake.
  • The warm-up moves nerves through the body. Don't cut it when running late - it's load-bearing.
  • Anyone with a solo moment should have a rehearsed fallback for it going wrong, agreed privately in advance.

For specific learner needs

  • High energy, loud music, a corridor full of people. Identify a quiet room and tell the learners who might need it before the first take.
  • A learner who decides today they don't want to be on camera moves to crew, no discussion, no comment. Their choice stands even on the day.
  • Between takes is when exhaustion shows. Watch takes three and four for who is running on nothing and let them sit one out.

For the guide

  • Do not direct during a take. You have watched three run-throughs; today you watch a fourth.
  • Get the files off the camera before you leave the building.
  • Don't let anyone declare a favorite today, including yourself. Choosing tired, minutes after performing, produces a worse decision than choosing tomorrow.
  • Tonight: watch them all once, then stop fiddling. Editing it into something they didn't make is the last temptation of the quest.
05

Parent communication today

Talking points for this week's email. Drop these into an AI assistant along with two or three live notes from your actual week - a name, a moment, something that surprised you - and it'll give you a draft in your own voice. The specifics are what make it land; the structure below is just the scaffolding.

The draft underneath is an example of the shape and the tone, not a template to send as-is. A parent who gets the same email as every other parent can tell.

// example draft · a shape, not a template

Subject: We filmed it

Hi families,

Two weeks of work that didn't look like anything resolved this afternoon in about four minutes. We filmed the Lip Dub - one continuous take, whole studio, no cuts - several times over.

The learners ran it. The floor manager called positions, the camera operator decided when they were ready, and I watched. Between takes they decided themselves what to fix.

Somewhere around the third take something shifted - they stopped performing at the camera and started doing it for each other, and you can see it happen on the film.

Nothing has been chosen yet. Tomorrow they watch all the takes with fresh eyes and vote on which one gets shown at Exhibition. We filmed this week rather than next on purpose, so the final week can be spent reviewing and improving everything they've made rather than scrambling to make it.

- [your name]

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