// week 05 · day 01 · monday · you have evidence now

You were guessing in August.

Everything the studio made in the first two weeks was written without evidence, because there wasn't any yet. Four weeks later there is. Today the Personal Working Guide and the Trading Card both get a version two - written in red pen on top of v1, so the change is visible rather than described. Schedule ownership starts, with a mandatory plan check at 11:20.

PWG v2 Trading Card v2 Schedule ownership 11:20 plan check ↓ Jump to Quest
01

The day's purpose

By 3:15 today every learner has a PWG v2 and a Trading Card v2, with at least one thing crossed out of v1 - and can say how they know the new version is true.

// success criteria · 01

Everyone crossed something out

"It was all right" is not an acceptable review of four weeks of evidence. One real cross per learner.

// success criteria · 02

Every claim has a because

"I work best in quiet" is a feeling. "I work best in quiet, because Wednesday" is a finding.

// success criteria · 03

Both rails are understood

Write the plan down, and check it at 11:20. Learners can state both, and know that being off-plan isn't the problem.

02

Supplies & setup

Prepared before arrival

  • Every learner's PWG v1 retrieved and stacked - nobody starts from a blank page today
  • Trading Cards accessible on the wall for pulling down
  • Spark reflection journals returned to learners
  • Week 3 boat photos printed or on screen
  • Ownership rails written up: what's yours, what isn't, and both rules

Materials

  • Red pens - one per learner, for marking up v1
  • Blank PWG v2 templates, one page only
  • Blank Trading Card stock, same format as Week 2
  • Stapler (v1 and v2 go together, in order)
  • Daily planning sheets - these live on desks all week, not in folders
  • Lip Dub line cards, printed, for partner work
03

Minute by minute

8:00 – 8:25 · 25 minarrival

Arrival & Free Time

Standard rhythm. Thinking Puzzle up by the cubbies.

8:25 – 8:30 · 5 mintransition

Settle

Standard rhythm.

8:30 – 8:50 · 20 minnon-negotiable launch

Morning Launch - you know things about yourself now that you didn't in August

Talking points, not a script. Hit these in your own words - the studio can tell the difference, and the ones that land are the ones you actually mean.

// every monday · first 2 minutes of the launch

The ICEE read-back (2 min)

The Tally Keeper posts Friday's numbers before 8:30 and reads the studio averages aloud - Intentionality, Civility, Excellence, Energy. That's the job the role exists for, and without this it never gets done.

One question from the guide: "Which of those four is this week's job?" Take the answer, write it on the board, leave it there all week.

Don't discuss it. Two minutes, then move into the launch. If a number needs a real conversation, that conversation is Wednesday's at Town Hall - and naming it now is what gets it onto that agenda.

The opener (3 min):

Hold up a Personal Working Guide v1 - ideally your own, if you filled one in. Read one line off it.

"You wrote these on the second day of school. You had no evidence. You were guessing about yourself, and that was the right thing to do at the time because guessing was all anyone had."

The core (10 min):

"Then four weeks happened. You built a boat with people you didn't pick. You sat on the floor with a five-year-old. You've spent a whole week on a project that still doesn't look like anything yet. You know things about how you work now that you could not have known in August."

Name the evidence sources out loud, pointing at each on the wall:

  • Week 3's boat teams - how did you actually behave when a group got stuck?
  • Week 3's Spark reflections - you wrote about your own impatience in your own handwriting.
  • Week 4's Lip Dub - how do you do with something that has no payoff for weeks?
  • Your Trading Card - is your special ability still the right one? Is your "need" still true?

Then set the week: "Everything we made in the first two weeks gets a version two this week. Not because version one was wrong - because it was a guess, and now it can be evidence."

Schedule ownership, and where its rails are (7 min):

Be exact. Vagueness here produces chaos and then a clampdown, which costs more than starting tight.

  • Yours: the order you work through Math, ELA and independent work inside their blocks. Where you sit. When you take your brain break.
  • Not yours: the hard cutoffs, launch, Town Hall, lunch, Quest, maintenance. Those belong to the studio, not to any individual.
  • Two rules, not one. You write your plan down before you run it - and at 11:20 every day we stop and check who's off it. "Being off your plan isn't the problem. Not noticing is the problem.say this exactly"
8:50 – 9:00 · 10 mindaily rhythm

Habit & Character Goals - the SMART upgrade

The ritual levels up today. Same ten minutes, same notebook - but from now on a goal has to be specific and checkable. This is a ritual upgrade, not a launch, which is why it lives here rather than eating a morning.

Give one worked example and then get out of the way:

  • Before: "Be more focused."
  • After: "Sit in the corner for the first twenty minutes of maths, three days this week." You can tell on Friday whether you did it.

The test is one question: "Could somebody else look at your week and say whether you did it?" If not, it's a wish. Rewrite it.

This pairs directly with the PWG v2 work this afternoon - both are about replacing what you assumed about yourself with what you can point at.

9:00 – 9:40 · 40 minmath time

Math Time

Standard rhythm. Week 5 note: math sits inside schedule ownership now, so the block may move - what doesn't move is that it happens and the PWG opens first.

9:40 – 9:50 · 10 minexit ticket

Rocket Math

Standard rhythm.

9:50 – 10:20 · 30 minsnack

Snack

Standard rhythm.

10:20 – 11:20 · 60 minela block

ELA Block - D.E.A.R. + the evidence hunt

  • 10:20–10:50 · D.E.A.R. (30 min): Silent reading.
  • 10:50–11:20 · The evidence hunt (30 min): Learners physically collect their own artifacts - PWG v1, Trading Card, Spark reflection journal, Week 3 boat photos, their ICEE trend. Everything spread out on one desk in front of them.

Then one written question before they touch v2: "Reading all of this, what's one thing you'd tell yourself in Week 1?" That sentence becomes the opening line of their PWG v2.

11:20 – 11:25 · 5 minmandatory · week 5

Plan Check - who's off their plan?

// why this exists

A learner this age will write a genuinely excellent plan at 8:30 and have abandoned it by ten o'clock - not through defiance, just through the ordinary drift of a morning. "Write the plan before you run it" is necessary and it is nowhere near sufficient. Without a forced mid-morning correction, the first anyone finds out that the plan died is 3:10, by which point the day is gone.

Five minutes, standing, every day this week. Non-negotiable.

  1. Everyone gets their planning sheet out. Physically in hand.
  2. Guide asks the question straight, and asks it exactly this way: "Who is currently off their plan?"
  3. Hands up. Guide's hand goes up first if it's true - and on most days it is.
  4. Each hand answers two things in one sentence: what did you actually do instead, and what are you changing for this afternoon?
  5. They write the change on the sheet. Not a mental note - on the sheet, now.

Tone is everything here. This is a navigation check, not a confession. If it carries any flavor of being in trouble, hands stop going up by Wednesday and the block becomes theater. Say it plainly today, because today sets it for the week: "Being off your plan isn't the problem. Not noticing is the problem.say this exactly"

What the guide watches for: the learner whose hand never goes up all week. Either they're genuinely excellent at this - possible - or they've stopped looking at the sheet, which is the same as not having one. Check privately rather than calling it out.

// scheduling note

This costs five minutes off the 11:20 block, every day of Week 5. On Wednesday and Thursday that means Town Hall runs 11:25–12:00 rather than 11:20–12:00. Worth it - a thirty-five-minute Town Hall works fine, and a studio that loses three afternoons to abandoned plans does not.

11:25 – 12:00 · 35 minmonday variable

Extended ELA + Typing Club + first lines

  • 11:25–11:45: writing block.
  • 11:45–11:52: Lip Dub lines, first pass. Partners run lines - one holds the card, one performs, swap. Short and loud. Thursday is the shoot, so lines start today and get run every day.
  • 11:52–12:00: Typing Club, hard cutoff at 12:00.
12:00 – 1:00 · 60 minlunch

Lunch

Standard rhythm.

1:00 – 1:50 · 50 mincivilization

Civilization

Confirm Civ curriculum direction.
1:50 – 2:40 · 50 minquest · btt

Quest - the version twos

// purpose

The Personal Working Guide and the Trading Card are the two artifacts most likely to have been written once and never opened again - which is exactly the fate this week exists to prevent. Both get a v2 written on top of, or beside, v1, so the learner sees their own change rather than being told about it.

1 - Mark up PWG v1 (10 min):

  1. Nobody gets a blank page. They get their own v1 and a red pen.
  2. Three marks only: tick what turned out true, cross what turned out wrong, question mark what they're unsure about.
  3. Rule: at least one cross. "It was all right" means you haven't looked hard enough at four weeks of evidence.

2 - Write PWG v2 (20 min):

One page, same sections as v1. The difference is that every claim now has to survive "how do you know?" - and the answer has to be something that happened, not something they feel.

  • Weak: "I work best in a quiet space."
  • Strong: "I work best in a quiet space - I know because I got nothing done at the boat table on Wednesday and everything done in the corner on Thursday."

Guide circulates asking only that question. Nothing else.

3 - Trading Card v2 (18 min):

  1. Same card format, fresh card. The old one does not come off the wall - both hang, side by side, dated.
  2. Two fields must be reconsidered: special ability and what I need from the tribe.
  3. Guide's single circulating question, unchanged since Week 2: "Could somebody actually come and ask you for that?"
  4. Point learners at their own Spark reflections. Several will find their real special ability written in their own handwriting in Week 3 and never have noticed.

Carry forward: PWG v1 and v2 get stapled together, in that order. Both trading cards hang together. At Exhibition the learner shows their family both of each - the change between them is the evidence that the quest worked.

2:40 – 3:00 · 20 min20 min during btt

Studio Maintenance

Standard rhythm. If the studio has been hitting the Standard consistently, this is the week to hand the ten minutes back. Do it as a real moment, not an announcement: Quest returns to 1:50–2:50, maintenance to 2:50–3:00. Say plainly that they earned it and that it goes the other way just as easily.

If the ten minutes have been handed back (see W5D1) - this block is 2:50–3:00 and Quest ran to 2:50.

3:00 – 3:10 · 10 mindaily ritual

Character Callouts

Callouts for anyone who crossed something out honestly, and for anyone whose hand went up at the 11:20 check. Both are the same skill - changing your mind about yourself in public.

3:10 – 3:15 · 5 minclosing

Reflection

One question: "What did you cross out?" Three or four voices.

3:15 – 3:30 · 15 minpickup

Pickup

Send-off by name.

04

Go deeper · stretch · empower

For learners ready to lead

  • Ask a learner to plan an unusual but defensible block order and present the reasoning. Testing the edges of a new system is a real contribution.
  • Learners who've used their PWG well should be lent to those whose v1 was written and never reopened - as a reader asking "how do you know?", not as a writer.
  • A returner can put their hand up first at the 11:20 check even when they don't need to. Modelling the admission makes it safe for everyone else.

For learners who need more scaffolding

  • Open choice is paralysing for some. Offer two or three pre-built sensible block orders to pick between rather than a blank slate.
  • Marking up v1 with three symbols is deliberately mechanical - it gives them something to do before it asks them to think.
  • The 11:20 check is itself a scaffold, and the learners who most need it are the ones most likely to resist it. Keep it fast and light so it never becomes a punishment.

For specific learner needs

  • More freedom means less external structure, and some learners depend on that structure. Check in with them specifically about what stays fixed - the answer is most of it.
  • A learner whose v1 turned out badly wrong may feel they failed. Frame v2 as evidence arriving, not as correction.
  • Confirm again, unprompted, that non-performing Lip Dub roles are real and available. Thursday is the shoot and that worry is now urgent for some learners.

For the guide

  • Keep v2 to one page. It's a working document, not an essay, and a long one won't get opened either.
  • Ask "how do you know?" and then stop talking. That is the entire coaching move today.
  • Put your own hand up at 11:20 when it's true. If the adult is never off-plan, nobody believes the question is honest.
  • Tonight: read the crossings-out rather than the new versions. What learners abandoned tells you more than what they wrote.
05

Parent communication today

Talking points for this week's email. Drop these into an AI assistant along with two or three live notes from your actual week - a name, a moment, something that surprised you - and it'll give you a draft in your own voice. The specifics are what make it land; the structure below is just the scaffolding.

The draft underneath is an example of the shape and the tone, not a template to send as-is. A parent who gets the same email as every other parent can tell.

// example draft · a shape, not a template

Subject: Version two of everything

Hi families,

Week 5 is the reflective one. Everything the studio built in the first two weeks gets a second version this week - not because the first was wrong, but because it was written on day two with no evidence, and there's four weeks of evidence now.

Today it was the Personal Working Guide and the Trading Card. Rather than handing out blank pages, I gave every learner their original and a red pen: tick what turned out true, cross what turned out wrong, question mark what you're unsure about. Everyone had to cross at least one thing. Then they wrote version two, and the only question I asked all afternoon was "how do you know?"

We also introduced schedule ownership - learners now choose the order they work through their blocks, within clear limits. There are two rules: write your plan down before you run it, and at 11:20 every day we stop and I ask who's currently off their plan. That second one matters more than the first. Writing a good plan is easy; noticing at eleven that you've abandoned it is the actual skill.

Both versions of everything come home at Exhibition, side by side. The difference between them is the interesting part.

- [your name]

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